Upload date
All time
Last hour
Today
This week
This month
This year
Type
All
Video
Channel
Playlist
Movie
Duration
Short (< 4 minutes)
Medium (4-20 minutes)
Long (> 20 minutes)
Sort by
Relevance
Rating
View count
Features
HD
Subtitles/CC
Creative Commons
3D
Live
4K
360°
VR180
HDR
19,387 results
Combine the Logitech MX Ink Pen with Meta's Depth API to unlock real occlusion in Mixed Reality using Unity and Quest 3.
128 views
3 months ago
Hi XR Devs! In today's video we will learn about another feature that is crucial for any mixed reality application, namely the the ...
12,610 views
1 year ago
Today, I would like to introduce you to the "Meta Depth API" for Quest 3, which is now part of Meta's Presence Platform tools.
14,787 views
2 years ago
The world's biggest independent XR Hackathon, XRCC Online, is happening in November 2025. Join now, compete with 4000 ...
27,858 views
The new ARCore Depth API allows you to create a depth map with our depth-from-motion algorithms and a single camera. Unlock ...
247,619 views
6 years ago
Today I provide you with a step by step tutorial where I show you how to get Occlusion with AR Foundation 4.1 working with ...
18,500 views
5 years ago
ARCore just launched an API for their Occlusion algorithms. Ain't that awesome? Source Code: ...
3,109 views
Testing out an Oculus Sample project on Github for Unity that showcases the new experimental Depth API and Dynamic occlusion ...
3,210 views
Having fun with the latest ARCore Depth API and occlusion in Unity 3D's AR foundation. This dancing horse man is so much fun to ...
1,253 views
Using the depth buffer, Unity can draw objects with the correct per-pixel ordering. We can also access the _CameraDepthTexture, ...
1,373 views
1 month ago
Published in UIST 2020. Paper site: http://augmentedperception.github.io/depthlab. Please cite as: Ruofei Du, Eric Turner, ...
9,290 views
In this devlog, I talk about my experiences using Wave Function Collapse to generate procedural terrain in Unity. Voxel worlds are ...
1,186,143 views
3 years ago
Dive into the world of immersive VR development with Game5D! * In Episode 5 of our VR series, Setup Meta Features for Poke ...
6,882 views
"VTK for Blender " by Silvano Imboden, Lorenzo Celli Blender Conference 2018 Thursday 25 October 16:30 at the Theater.
18,419 views
7 years ago
Rapid prototyping of augmented reality use cases using Google ARCore, Unity for indoor and outdoor spatial computing. Github ...
14,080 views
All, let's discuss basics of Databricks architecture, covering main components, Unity Catalog, Account, Control/Compute Planes ...
60,804 views
10 months ago
This is a deep-dive on using fundamental tracking and placement for AR. In this session, learn how ML models enable new uses ...
30,369 views
Google Antigravity just released, and it might change how we code forever. In this video, I walk you through exactly how to set up ...
42,731 views
3 weeks ago
Learn how to place a 3D object on planes and how to set planes occlusion through UI using Unity ARfoundation Download ...
10,400 views
Aleksander Holynski and Johannes Kopf https://homes.cs.washington.edu/~holynski/publications/occlusion/index.html Our system ...
9,281 views
Meta released a preview of their Depth API a few weeks ago. But why do we need it, and how does it work under the covers?
1,614 views
Personal Website- https://www.sanketpatil.me/ Learn how to use ARCore's Augmented Faces APIs to create face effects with Unity ...
1,069 views
arcore #unity #depthapi #depth #google Using Google ARCore SDK & Unity To Build a depth API AR Application. You can find ...
1,106 views
Build AR apps using the power of @unity and start a Six Figure job in AR industry or build your own Side hustle with AR ...
142 views
An obvious benefit of shipping a Tauri app is how cost-effective, energy-efficient, resource-preserving it is. This is a big win for ...
27,273 views
Hi All, Today we are reviewing the ARCore depth lab, this has augmented reality features like throwing balls to wall, depth ...
1,473 views
Stopped using depth map. Click here to see the progress. ➜ https://twitter.com/m_hakozaki.
405 views
4 years ago
Demonstrating the Depth API's Dynamic Occlusion experimental feature on the Meta Quest 3. Using the Unity demo by Meta.
7,787 views
Render Graph helps Unity's Render Pipeline optimize runtime rendering--that better performance provides broader and safer ...
75,768 views
In this video you'll learn about a powerful node in Unity Shader Graph, the Parallax Occlusion Mapping Node. This allows us to ...
7,890 views
7 months ago